Skatrix
for Vision Pro

Experience the future of skateboarding with Skatrix, a pioneering spatial play game co-developed with skateboarding legend Rodney Mullen. Skate your environment and interact with everything around you, pushing the boundaries of your creativity.

Over the past year, we’ve upgraded Skatrix from an AR mobile game to the advanced spatial computing platform of Vision Pro, establishing the Skatrix Pro as one of the premier mixed reality games available from day one.

Stay tuned for an exciting mobile update in late 2024, featuring transformative innovations from our collaboration with VisionOS.

Skaters hack the world around them by using it in ways never intended to create something new which we share in an open-source way.

Rodney Mullen

Company

Reality Crisis is an immersive gaming studio and XR technology agency focused on creating cutting-edge immersive and mixed reality experiences, engaging games, and advanced XR solutions for interactive experiences.

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Mission

Building extraordinary communities where anyone interested in skateboarding and action sports, from casual fans to industry icons, can converge in spaces that blur the lines between the physical and virtual worlds.

Background

Skateboarding is an environment driven act by its nature and the level of accuracy needed to digitally integrate content and skate the physical world’s shapes, objects and surfaces is taken into extremes in the context of skateboarding.

Platform

Our goal is to create a diverse range of XR boarding sports games, all powered by networked physics, ML, AI, mixed reality, unified gameplay mechanics and immersive content. From skateboarding to snowboarding, surfing, parkour and motocross each game builds on the same technological foundation.

SKATRIX MOBILE
for iOS & Android

Skatrix, the first-ever Augmented Reality skateboarding game, urges the players to invent clever ways to use their surrounding architecture and environment. Skatrix gives players both the power to project their creativity into the real world and the chance to actively participate in the community of their fellow skaters.

Skatrix includes local and remote multiplayer game modes, social networking, competitions, geolocated events, marketplace and a unique third-person skater avatar control system.

News

Core Team

Reality Crisis is a world class game development and AR tech team of action sports enthusiasts and pros. Our development team has extensive experience in gaming and entertainment leaders like Riot Games, Rovio Entertainment, Magic Leap and 20th Century Fox.

Together with the world’s most influential skateboarder Rodney Mullen, we aim to bring cutting edge AR skate and other boarding sports experiences to mobile devices around the world.

Kasimir Lehto
Co-Founder & Game Director

Rodney Mullen
Co-Founder, Advisor & Skateboarding legend

Chris Haslam
Partner, Skater & Visual Designer

Daewon Song
Partner & Skateboarding legend

Vladyslav Pereverziev
Development Manager

Igor Dmitrus
Senior Programmer

Jay Balmer
Game Designer, Producer

Csaba Bolyos
AI/ML, Backend Developer

Leo Lagno
3D Artist, Animator

Our Advisors

Amir Nashat
Advisor

Amir is an investor, business leader and a managing partner of Polaris Partners. Amir is named to the Forbes Midas List of “Top 100 venture capitalists”. He holds a Doctor of Science from MIT and also helped launch the MIT innovation Sandbox as its active president.

Ben Harper
Advisor

Ben is a three Grammy award-winning guitarist, singer-songwriter and multi-instrumentalist. He packs venues from Sydney Opera House to Carnegie Hall. Ben grew up skating and still remains tight with skateboarding legends like Christian Hosoi, Lance Mountain, Tony Hawk and Rodney Mullen.

Bret Anthony Johnston
Advisor

Bret is an award-winning writer, novelist, and professor. He is the author of the internationally bestselling novel Remember Me Like This, and wrote the acclaimed documentary Waiting for Lightning, which follows skateboarder Danny Way’s quest to jump over the Great Wall of China. Bret has been a serious skateboarder for more than half his life.

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